Sacrament is an indie sandbox MMO that divided the world into 20 tiers. Each tier represents a certain difficulty and unique experience. The game will launch on Kickstarter on March 16.
With at least $30 pledge, players will receive a copy of the game, and the more a player pledge, the more benefits he/she can have. At $1000, a player will be invited to the launch party, get his/her name on the lore-writing credit, and more.
Meant to be a hardcore "jack-of-old-trades" MMO, Sacrament features world bosses that will require a lot of skill to defeat, and constantly changing instanced dungeons. PvE will consist of 20 tiers. The first 15 tiers will have three zones – or locations – dedicated to the player's progression through each tier. The final 5 tiers will be raiding tiers (larger group overworld content and actual 24 and 36 player instanced raid content) where you will have to beat all of the raids in order to flag yourself and move on to the next tier.
Crafting progression also works in similar way the PvE does. It's tier-based, and upon completing required quests, players will be able to advance to the next tier of crafting.
For more about the game, visit the official site.