Mu legend War Mage unique Highly effective magic powers and killing abilities

The War Mage’s magic attacks will be the most elaborate out of each of the classes, and his magic powers can destroy enemies inside a full region.He might be made use of as a ranged damage dealer or as a melee damage dealer, moving quickly like an assassin utilizing a sword imbued with mana. He has crowd handle and also other highly efficient attacks that let him respond to scenarios flexibly, enabling him to dispatch enemies immediately. The War Mage is ideal for all those who enjoy an aggressive gameplay style with special magic attacks within a fast-paced battle. Hold in thoughts that his HP and defense are relatively low when compared with his attack, so you should pay focus to survive.

The War Mage’s battle style differs significantly depending on the weapon that you only choose to equip. Equipping the staff will grant him the ability to carry out mainly ranged attacks, although powering the magic sword along with the secondary weapon, the grimoire, will generate a melee-assassin type of character. This implies that the War Mage is a sort of hybrid character which can be transformed for your liking.
The staff, a weapon befitting of a mage, allows him to use ranged attacks. He also can use various magic skills from a distance. These ranged attacking skills make him beneficial when playing a celebration.
Alternatively, when equipped together with the magic sword along with the grimoire, he becomes a melee type. Within this state, he needs to adjust his distance to become capable to effectively use the ranged magic skills also. The War Mage has the weak defense so that melee battles will need the use of enhancement and protection skills.
He’s not a simple character to handle, but the difficulty increases much more when he’s equipped having a magic sword. If you want to become a mage-type character, make use of the employees, and if you need sturdy melee attacks, make use of the magic sword.

Weapon skills: Pick your preference, the ranged staff or the melee magic sword

Ranged skills for the employees include things like the “Chaos Orb,” “Energy Explosion” and “Shockwave,” and skills for the magic sword and grimoire consist of “War Veteran,” “Marching Blade” and “Torment Wave.” Picking the employees grants you increased damage to targets a lot more than ten meters away, and picking out the magic sword grants increased damage to targets within 9 meters.
The staff ability “Chaos Orb” throws magic orbs as a ranged attack and bargains more AoE damage over the region behind the target that’s hit. “Energy Explosion,” an exploding energy orb thrown by the War Mage, offers AoE harm and causes an additional explosion as soon as an enemy is killed. Also, “Shockwave” is a shock-bomb attack that bargains AoE damage and reduces the movement speed of enemies.
The magic-sword skill “War Veteran” makes use of a sword imbued with dark energy to slash enemies, pushing them and inflicting a debuff that reduces their defense on every third attack. “Marching Blade” slashes the sword for the front, using a chance to ignore 10% of the enemy’s defense. “Torment Wave” offers AoE harm to the front and bargains further damage to 3 nearby targets on the third hit. Sometimes we want to obtain Weapon from auction residence; you’ll need to care the skills together with the Weapon Is ideal for you? Should you have not enough mu legend zen to get Weapon you can go, the web page support low-cost mu legend zen and delivery rapid!
Class skills: Strong magic switching in between fire and ice

The War Mage has effective magic-attack skills, the first of which can be a fire-magic skill referred to as “Fire Clutches.” This ability ignites a fire in 1 spot to deal AoE damage and continuously inflicts added damage even though the fire is burning.
“Radiant Chain” casts a magnetic field. As a charge-up talent, it can continue to be cast as long as the hotkey is pressed, dealing harm to surrounding enemies with chains. “Fire Curtain” offers continuous harm by igniting the ground, so it’s similar to “Fire Clutches,” but a lot more effective.
“Reaper’s Light” shoots out a beam of light, dealing harm to all enemies in its path. It’s a charge-up ability, so it can be maintained as long as you have got MP. Furthermore, the damage amount increases in three stages. “Danse Macabre” lets you teleport to a designated spot. As quickly as you land, you slash the enemy, so it’s excellent for the magic sword. Should you use “Fire Clutches” within 2 seconds, you could go back to your original place.
For battles exactly where abnormal statuses will give you the advantage, throw magic shards to minimize enemies’ movement speed with “Power Slash.” You may also use “Cold Murder” to mount a spinning stun attack to enemies in front. Summon a giant ice storm with “Binding Blizzard” to deal harm to a sizable region and lower speed within that region.
“Cruel Touch” pushes a target in front while you retreat. The enemy’s movement speed will decrease, and you’ll deal more damage three seconds later with an explosion. “Mana Racer” releases Pegasus, dealing ranged damage and ensnaring enemies within the spot it stops at.
Also, “Full Throttle” causes an explosion and teleports you ahead while granting you stealth. “Specter Shield” is usually a helpful talent for survival, permitting you to absorb harm as health as much as 20% of max HP. In the event the shield is destroyed, its shards will deal AoE damage to surrounding enemies.
“Bloodfest” lets you jump into a location to attack enemies left and proper. You are going to be invincible when it is active, so it may be utilized as a survival skill when in danger. Lastly, “Hallucinatory Infection” contaminates a particular area to deal harm. In the event the target dies, the infection is transmitted to one more target, and you can recover 25% of max MP.
Professional skills: Summon evil spirits and build ice storms

The War Mage’s six professional skills are “Confusion,” “Wallop,” “Destruction,” “Invincibility,” “Pain” and “Devastation.” “Confusion” features a passive effect that decreases the defense of enemies within 20 meters. It also permits you to cast “Specter,” a charge-up ability which summons evil spirits to deal continuous harm to surrounding enemies.
“Wallop” features a passive impact that increases your max HP and defense, along with the “Final Notice” talent that bargains a strong attack towards the front. If the target’s HP is beneath 30%, “Final Notice” can inflict added damage. When you use the talent again within two seconds, you may send an extra wave of power, pushing the enemy far away.
“Destruction” includes a passive impact that decreases MP consumption. You’ll be able also to use the “Meteor Drop” talent, which drops a giant meteor in a selected location. The meteor has immense attack energy, and all enemies hit by it will likely be pushed back and obtain more continuous damage.
“Invincibility” is the greatest survival talent for the War Mage, which involves the “Glacier Prison” skill. “Glacier Prison” encases you in ice temporarily, generating you invincible. When the ice breaks, the shards will deal damage to surrounding enemies and can lessen their movement speed. “Invincibility” also has a passive that stuns enemies when the ability is cast some times.
“Pain” increases your attack energy by as much as 9% based on the number of enemies about and lets you use the “Mana Discharge” talent that spins five orbs about you. The orbs remain for 20 seconds and deal continuous harm to surrounding enemies. When the skill is cast, the orbs will likely be thrown as much as five occasions.
“Devastation” permits you to minimize the cooldown for all skills and also allows you to use the “Ice Wall” ability that creates an ice cyclone. The ice cyclone breaks right after two seconds, dealing harm to surrounding enemies and freezing them, so it’s a potent abnormal-status attack.


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