Take a guided tour of the versatile Ranger archetype! With both ranged and melee capabilities, she will be an incredible asset to any team.
Looking great so far, however the sound design could use a little work. Also you need make animations and sounds for when you land your attacks against an enemy. For example, lets say I shoot a mob with an arrow, I’d expect to hear the thud of the arrow and see the mob flinch or react some way. Same situation if I was to hit a mob with an overhead smash with a two handed hammer, I’d expect it to look like it really hurt. Without this combat will feel floaty and unsatisfying. Keep up the good work, will look forward to see this game release. :)