Use different variables to get different datas


I dunno why u were expecting anything different it was Obvious that you would need to learn say crafting basics before u can move onto advance crafts, Same deal with combat basics and all that. You also move through those tree’s rather quickly cause there all low tier skills so dont worry to much bout it.

Food a problem now but i think once farming and all that is unlocked and in it wont be as much of an issue, also craftign acamp fire with meat isnt difficult so i use that more to get food back by dropping it at a node and mine the nodes in range of fire place range.

I do feel crafting recipes need to be a little easier since full loot bame they need to be rather quick to get back although that being said alot of the time involved in making them is the craft times which may not be an issue to much when factory get added since u can make one and blueprint it and mass produce 10 or so more sets using the thralls. But will have to see Thralls are in.

My main concern with crafting atm is you may lack resources to produce alot of the things when game comes out since there be not harvesting pots and no one with harvesting skills leveled up so there be very little resources coming in. Easy solution is to have a cheap set that doesnt cost asmuch resources for basic sets for low crafting skill but you unlock more sets that are better but requires more resources as crafters progress through the tree. (For example Light plate, Medium plate and full plate varying on protections and resources required).

Some people may never understand that every good test setup has to use different variables to get different datas that will be used to find the best way to finally do something. Just like some people may never learn to constructively use the dedicated feedback threads, instead of simply expressing there displeasure somewhere.

As testers you should do the same as he does, give feedback. If this is how he feels, don’t reply to him as if you have THE truth. He knows that this is a test and gives his feelings. I feel like people around here are only looking for someone to crush as soon as he posts something that they disagree with. Anyway, the food at 3.6 is too hard to provide, I also noticed harvesting tolls durability decreasing too fast compared to 3.5. Not really a big deal, but yea, I noticed it.

And about skils needing equips to work, i ask you guys, Did you plan to run in the game without equips at all? You guys are complaining about something you would do anyway. This is custard stupid! If you run around naked i hope you get insta-killed for being a noob. I dont get it. Seems like people here dont know the basics of MMO games. You can craft armor/weapons with 2-3 wood! FFS!

Yes, we should. Absolutely. And it will help more if such feedbacks are given constructively and in the feedback threads where they belong, instead of spreading them everywhere, from the ingame chat through the suggestions forum up to the discussions forum and elswhere. Especially if the main focus of those statements increasingly seem to be the complaining action itself.

I’m okay with them trying out different things, but people are still going to give their feedback. I agree that you should have an incentive to craft armor (besides the obvious), and that naked pvp is stupid. However coupling powers to different armor pieces is really dumb. There are a lot more sensical ways to emphasize the need to craft armor besides gutting archetypes and piecing out their abilities to armor.

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